Can Ince

Software Architect

About is a software company founded by myself, offering solutions in the intersection of software and creativity – e.g. interactive audio engines for games and applications, sound design, electronic music instruments, audiovisual systems for performance and installations

Founded in 2017 in London, UK.


Siren: an Ecosystem for Musical Patterns

A tracker interface and an event sequencer for live coding. Siren is a JavaScript-based web application. The back-end, which interfaces with GHC, is built using Node.js and the front end is implemented using Reactjs. For the academic community I have published a conference paper at the 2017 International Computer Music Conference (ICMC) titled Siren: Hierarchical Composition Interface. In addition to the conference proceedings, Siren has been featured in a recently crowd-sourced book on electronic music instruments, Push Turn Move, beside its predecessors such as SuperCollider, PureData and TidalCycles

Spat: Vectoral Sampler

The position data and current code data is used to trigger/control synthdefs in SuperCollider. As the players move through the space wearing the Pozyx on their head and turning left or right on the X axis, sound will diffuse depending on the location and distance between the objects to sound spatialised, holophonic, binaural 3D sound. Players will be hearing it on their dedicated wireless headphones which will receive the audio from the Hub Computer. For an auditorium presentation, there will be an invisible player controlled realtime within the Unity’s graphical interface which will show a runtime graphical representation of the players positions. As it navigates, the output related with the movement will be configured and outputted via an 8-channel system..


Various projects that I've developed throughout my computer science education


Programming for Music: Explorations in Abstractions

Creatively, algorithmic processes open up all sorts of possibilities which would be either impossible or laborious to create by hand. This research documents an effort in attempting to develop a novel technical approach to musical composition that functions not just as a tool, but also as an extended cognition that shapes the musical creative process
on PDF ↗

Siren: Hierarchical Composition Interface

This paper introduces Siren, a software environment that aims to reinforce ties between the live-coding performance and algorithmic composition. It is based on a hierarchical structure, which propagates modifications to the lower levels with minimal effort, and a tracker-inspired user inter- face, which allows sequencing patterns on broader time-lines. In addition to the pattern composi- tion, Siren supports programming variations of and transitions between patterns. It features polyrhythmic timers, pattern history, local and global parameters, and mathematical expressiveness. Apart from its musical opportunities, the interface leverages a handful of highlights such as user authentication and import/export functionality
on PDF ↗

Siren: Interface for Pattern Languages

This paper presents with a preliminary evaluation of Siren in the context of user interface design principles, which originates from the cognitive dimensions framework for musical notation design
on PDF ↗

If you want to say hi!


Can Ince
Bethnal Green
E29RP London, UK


Phone: +44 7376 279 446
E-Mail: can[at]

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